Lore Building: What's in a Name?
You are reading Lore Building, in this series I lay out some tips and tricks for aspiring and new GMs for how to keep your TTRPG sessions more engaging for your players, with a focus on narrative storytelling. If you GM more than, let’s call it three campaigns, you have certainly been here. A player who is engaged and enjoying your world starts talking to a random NPC on the street, and asks their name. And in that moment the flow of the game is broken as you just… freeze. You’ve written out a hundred names for every major villain and ally through this potentially years-long adventure, but not for this one singular NPC. So, after far too long you blurt out “Bob Hoskins” because you just rewatched Who Framed Roger Rabbit last week (which holds up better than you expected it to.) After the party is done giggling, and at least one of them has to google the name, they all start talking to Mr. Hoskins. Over time he morphs from a funny moment to a main character of your campaign. Indignity u...