Lore Building: Playing the Villain
You are reading Lore Building, in this series I lay out some tips and tricks for aspiring and new GMs for how to keep your TTRPG sessions more engaging for your players, with a focus on narrative storytelling. When you are r unn ing a TTRPG campaign you are called upon to bring life to a myriad of NPCs. Through your voice and actions they are made real in the minds of your players. While I may do a broader article later on how to juggle running so many characters, I am going to hone in on one aspect of GMing. Playing a villainous character. More specifically we’re going to discuss one way you can improve your villains at several different layers of depth. The idea we’ll be getting into is answering the question “Why is this character doing villainous things?” Starting shallow with a rudimentary motive, and getting more involved each stage until we have a deep understanding of the reason your villain behaves the way that they do. This understanding in turn will help you to portray those...